Cunning Force Games
Based in Los Angeles, California
PC / Mac / Linux
Space Safari is a 2.5D action adventure platformer created in the tradition of classic platformers such as Mega Man™ and Metroid™. It features huge unique levels with alternate paths and upgrades for lots of re-playability. Players will spend the entire game driving around in the ATKV-1 (All Terrain Kill Vehicle) exploring the planet Volotor and attacking enemies with all sorts of weaponry.
Level design, though linear, branches off at multiple points leading to alternate paths. Some of these paths run nearly the entire length of the level and may feature different enemies and challenges. Players can also revisit completed levels with all of their unlocked upgrades intact to search out more hidden paths and secret collectibles.
"Space Safari is a game close to my heart. As a child of the 80's I grew up during the glory days of Nintendo. This was at a time when gaming was exiting the simplicity of Pac-Man™ and Pong™ and evolving into new territory like Metroid™ and Zelda™. These games set the standards in mechanics and storytelling that are still in place in gaming today. But most importantly, they were just plain fun! With Space Safari we're not looking to redefine the genre. Instead we're hoping to bring back some of that classic fun of an era gone by. I hope you will see this game with the same wonder and excitement that I first saw gaming as a kid. I hope you give us the chance to bring some of that nostalgia back. Thank you for checking us out and please help support our game."
- Mark Del Rio
- Classic 2.5D shoot 'em up action with platforming puzzles
- Explore the massive planet Volotor with countless enemies to defeat
- Become more powerful with various upgrades and power-ups
- Overpower previous levels by revisiting them with all your upgrades intact
- Battle a unique boss at the end of each level
- Explore hidden paths with collectibles to find
- Gamepad support for popular controllers
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Indie DB page for Space Safari indiedb.com.
About Cunning Force Games
Cunning Force Games was established in early 2013 by Kevin Chow and Mark Del Rio, two fellow gamers who combined their technical and artistic talents with the goal of creating new and exciting video games for multiple platforms. Our motto best summarizes what we hope to achieve: "We make games that are easy to pick up, challenging to master, and always fun to play!"
More information on Cunning Force Games, our logo & relevant media are available here.
Space Safari Credits
Programmer, 3D Artist
Mark Del Rio
Game Designer, 2D Artist